HPX - High Performance ParalleX

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Action Type Definition

Actions are special types we use to describe possibly remote operations. For every global function and every member function which has to be invoked distantly, a special type must be defined. For any global function the special macro HPX_PLAIN_ACTION can be used to define the action type. Here is an example demonstrating this:

namespace app
{
    void some_global_function(double d)
    {
        cout << d;
    }
}

// This will define the action type 'some_global_action' which represents
// the function 'app::some_global_function'.
HPX_PLAIN_ACTION(app::some_global_function, some_global_action);
[Important] Important

The macro HPX_PLAIN_ACTION has to be placed in global namespace, even if the wrapped function is located in some other namespace. The newly defined action type is placed the in global namespace as well.

If the action type should be defined somewhere not in global namespace, the action type definition has to be split into two macro invocations (HPX_DEFINE_PLAIN_ACTION and HPX_REGISTER_PLAIN_ACTION) as shown in the next example:

namespace app
{
    void some_global_function(double d)
    {
        cout << d;
    }

    // On conforming compilers the following macro expands to:
    //
    //    typedef hpx::actions::make_action<
    //        decltype(&some_global_function), &some_global_function
    //    >::type some_global_action;
    //
    // This will define the action type 'some_global_action' which represents
    // the function 'some_global_function'.
    HPX_DEFINE_PLAIN_ACTION(some_global_function, some_global_action);
}

// The following macro expands to a series of definitions of global objects
// which are needed for proper serialization and initialization support
// enabling the remote invocation of the function `some_global_function`.
HPX_REGISTER_PLAIN_ACTION(app::some_global_action);

The shown code defines an action type some_global_action inside the namespace app.

[Important] Important

If the action type definition is split between two macros as shown above, the name of the action type to create has to be the same for both macro invocations (here some_global_action).

For member functions of objects which have been registered with AGAS (e.g. 'components') a different registration macro HPX_DEFINE_COMPONENT_ACTION has to be utilized. Any component needs to be declared in a header file and have some special support macros defined in a source file. Here is an example demonstrating this. The first snippet has to go into the header file:

namespace app
{
    struct some_component
      : hpx::components::simple_component_base<some_component>
    {
        int some_member_function(std::string s)
        {
            return boost::lexical_cast<int>(s);
        }

        // This will define the action type 'some_member_action' which
        // represents the member function 'some_member_function' of the
        // obect type 'some_component'.
        HPX_DEFINE_COMPONENT_ACTION(some_component, some_member_function,
            some_member_action);
    };
}

// Note: The second arguments to the macro below have to be systemwide-unique
//       C++ identifiers
HPX_REGISTER_ACTION_DECLARATION(app::some_component::some_member_action , some_component_some_action );

The next snippet belongs to the source file (e.g. the main application in the most simple case:

typedef hpx::components::simple_component< app::some_component > component_type;
typedef app::some_component some_component;

HPX_REGISTER_MINIMAL_COMPONENT_FACTORY( component_type, some_component );

// The parameters for this macro have to be the same as used in the corresponding
// HPX_REGISTER_ACTION_DECLARATION() macro invocation above
typedef some_component::some_member_action some_component_some_action;
HPX_REGISTER_ACTION( some_component_some_action );

Granted, these macro invocations are a bit more complex than for simple global functions, however we believe they are still manageable.

The most important macro invocation is the HPX_DEFINE_COMPONENT_ACTION in the header file as this defines the action type we need to invoke the member function. For a complete example of a simple component action see component_in_executable.cpp


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